Features

Servers & Dashboard

Create, run and manage Minecraft servers from the web dashboard

The dashboard lists every server MCSM manages, and each server gets its own set of pages: Overview, Configuration, Environment, Players, Console, Analytics, Backups, World, Map, Files and Settings.

Create a server

Click New Server to open the 4-step wizard:

Choose a type

Vanilla, Paper, Fabric, Forge, Feed The Beast or a CurseForge modpack.

Name it and pick a domain

Choose a display name, the subdomain players will connect through, and optionally upload a server icon — it's re-encoded to the 64×64 PNG Minecraft expects.

Configure the world

Minecraft version, memory limit, difficulty, game rules, MOTD, operators and whitelist — all with sensible defaults.

Review and create

A formatted summary of every setting. On Create Server, MCSM provisions the Docker container and Infrarust starts routing the domain immediately.

Monitor your server at a glance

The Overview tab shows:

  • Live status — online/offline, player count, latency and uptime, refreshed by pinging the server like a real game client would.
  • In-game server list preview — the exact entry players see in their multiplayer list: icon, MOTD (with colors and formatting) and ping bars. Here it is, live (hover the icon, click to select):
    ?
    Snapshot Party12/20
    Survival Season 4 starts now!
    !! Fresh world · No resets · !!
  • Connection card — the address players connect with, one click to copy.
  • Activity feed — a timeline of everything that happened to the server: created, started, stopped, configuration changed, backups, mod installs and more.

Control the lifecycle

Start, stop and restart from the server header. Editing a server's configuration recreates its container with the new settings while keeping the world volume — your world is never touched. Deleting a server removes the container; you choose whether the world volume goes with it.

Analytics history, the activity feed and backups are keyed by the server's world volume — so they survive configuration edits and container recreation.

Change the server variant

Started on Vanilla and want plugins or mods later? Settings → Danger Zone → Change server variant migrates an existing server between Vanilla, Paper, Fabric and Forge while keeping the world:

  1. A full backup is created before anything changes — the old setup stays restorable from the Backups tab.
  2. Files only the old variant can load (its plugins/ or mods/ directory and loader files) are removed.
  3. The container is recreated with the new type and starts up, downloading the new server software on first boot.
Plugins and mods don't carry over between variants, and world features added by mods stop working when you migrate away from them. Modpack types (Feed The Beast, CurseForge) aren't available as migration targets — create a fresh server for those.

Next steps

Copyright © 2026