Features

Configuration & MOTD

Edit game settings, write rich MOTDs and set custom environment variables

The Configuration tab edits everything about how a server presents itself and plays — and saving recreates the container with the new settings while keeping the world.

Write a rich MOTD

Try it — this is the same format MCSM's editor produces, rendered live in the Minecraft font:

Live preview — exactly what players see

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My Awesome Server7/20
My Awesome Server [1.21]
Skyblock | AA Mini-games AA

The MOTD editor in MCSM is a rich-text editor for Minecraft's server list message:

  • Colors and formatting — pick from the classic 16 § colors, bold, italic, underline, strikethrough and obfuscated text.
  • Hex colors — full 24-bit color for Minecraft 1.16+ via §x sequences.
  • Live preview — see the MOTD rendered in the Minecraft font as you type, including the animated obfuscated-text effect.
  • Two lines — just like the real server list.

Codes are saved as standard §-sequences, so the result works with any server type.

Configure the world and game rules

Everything server.properties covers, in a form:

  • World name, seed, world type and spawn protection radius
  • Difficulty, game mode, max players and hardcore mode
  • PvP, online mode, command blocks, flight
  • Spawning toggles for animals, monsters and villagers
  • Structure generation and the Nether

Minecraft versions are pulled live from minecraft-data, so new releases and snapshots show up automatically.

Set custom environment variables

The Environment tab exposes the underlying itzg/minecraft-server container directly:

  • Add any environment variable the image supports — there are hundreds of options beyond what the UI models.
  • See the full list of variables MCSM already sets, so you know what's safe to override.
Custom environment variables are applied on the next configuration save, which recreates the container.

Next steps

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